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PHY MAKE POINT IN PLANE JOINT
Make a new point in plane joint.
PHY MAKE POINT IN PLANE JOINT ID, A, B, anchorX#, anchorY#, anchorZ#, axisX#, axisY#, axisZ#
PHY MAKE POINT IN PLANE JOINT ID, A, B
ID
Integer
identification number of the joint
A
Integer
first rigid body object to be attached to the joint, must be a valid rigid body
B
Integer
second rigid body object to be attached to the joint, must be a valid rigid body
anchorX#
Float
anchor point on X axis
anchorY#
Float
anchor point on Y axis
anchorZ#
Float
anchor point on Z axis
axisX#
Float
direction on X axis
axisY#
Float
direction on Y axis
axisZ#
Float
direction on Z axis
There are two approaches to creating a point in plane joint. The command can be called passing in a full set of parameters to create the joint in one line ( some defaults are used when this is the case ). If you choose this option then the joint is built straight away. Alternatively make a point in plane joint passing in three parameters and then proceed to set properties such as the local anchor etc and finally build the joint using phy build point in plane joint. The second option for creating a point in plane joint may be preferable when you want complete control over the settings.
Note that joint ID numbers are unique and not shared with any other ID ranges therefore it is perfectly valid to have a model loaded into ID 1 and a joint with an ID of 1.
No example code is provided for this command
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